
SportMe
Role
Product Design, User Research, Admin Dashboard
Industry
Events
Timeline
June 2025
Product overview
SportMe helps sports lovers find each other, organise games, and build micro-communities wherever they live. Users create events, join existing games, chat with players, and connect with people who share the same sport interests.

Sign and login screens

Onboarding screens
My Role
I handled the product redesign for SportMe, shaping the mobile experience, the admin dashboard, and the public waitlist website. My focus was creating a smooth, trustworthy system that helps sports lovers find each other, organise real games, and coordinate effortlessly

Onboarding screens

Homepage and Event Card
Challenges faced
1. Trust during physical meetups
Users hesitate to meet strangers for a game. They want confidence that events are real and players are committed. In early tests, 7 of 10 participants said they “avoid random games because people don’t show up.”
The product needed trust signals everywhere.
2. Event discovery becomes chaotic without structure
Sports vary in intensity and skill levels. Mixing football, basketball, table tennis, jogging, and volleyball creates noise.
I needed a discovery flow that feels simple.
3. Pre-game communication is messy
Most players coordinate on scattered WhatsApp groups. This leads to:
Wrong locations
People arriving late
Unclear player count
SportMe required an integrated communication system.

Creating a new game user flow
Product Solution
1. Trust-driven event cards
I designed event previews with:
Host identity
Player count
Skill level tags
Time and location clarity
Quick attendance indicators
This reduced fear of unreliable games.
2. Clean discovery filters
Users filter by:
Sport type
Location
This reduced discovery time to 14 seconds during testing.
3. Fast event creation flow
I designed a minimal four-step flow:
Pick sport
Select venue
Choose time
Set player limit
Testers created events in under 20 seconds.
4. Built-in event chat
Each event has an isolated chat room.
Players confirm attendance and communicate without switching apps.
This improved coordination and reduced no-shows.
5. Player connection system
I designed player profiles showing:
Preferred sports
Experience level
Availability
Repeat attendance history
Users follow each other and receive game notifications based on match compatibility

Game event details

Player profile details
The Impact
1. More reliable meetups
Trust features increased player commitment during testing. Fewer events were abandoned because users understood attendance before arriving.
2. Cleaner discovery experience
Filtering reduced cognitive load. Testers found preferred sports faster and explored more events.
3. Stronger communication
In-app messaging removed the need for WhatsApp. Coordination became smoother, and late arrivals decreased.

More UI Excerpts